|
Around
(en español) An interactive sound installation by Nina Waisman
Around: Demo
Video (6meg)
(Get Quicktime plug-in windows
or mac)
Around
addresses surveillance through an interactive sound-and-sculpture installation,
tuned to make the viewer conscious of her physical and mental entanglement
with systems that map meaning onto experience. Searching for meaning implies
a hunt for a system through which to organize experience; but if we find
a system, are we not mapped or watched by it, to the degree that we allow
it to sort our experiences?
Visitors to Around move at first in unprogrammed ways, interrupted
by words and out-of-sync bursts of room-tone emitted in the space. Some
people listen, consider, and exit unconcerned as to why sound plays –
they experience Around as a fixed piece. Others walk carefully
on the green felt dots, sure that will trigger more words and meaning.
Visitors’ explorations of the space shift the ground-covering of
green-felt sound-absorbent dots about, subtly altering the quality of
the sound played in the room. Such entropic elements suggest freedom in
the midst of the programmed experience. But seeking "mastery"
of Around lures visitors into moving about four speakers in hypnotic,
seemingly choreographed gestures. And the expectation that mastery will
be rewarded with meaning is turned upon itself as the words played reveal
the phrase "it's around here somewhere."
Balanced against this somewhat dark view, is an interest in Deleuze &
Guattari's proposal that sound play - chromatics, as they call it - might
eventually push language towards a "beyond of language". As
visitors move closer to speakers, sound and intonation become quieter;
moving further away increase volume & anxiety in the intoned words.
With certain motions, visitors can "scratch" words. Some sensors
when approached trigger recorded sound incidents present in the real room
tone. Visitors play with these variables, turning temporal, spatial and
linguistic logic into malleable games. Perhaps the watched can thwart
the watchers.
A long loop of recorded room tone plays continuously against the real
room tone, creating a subtle sound-time-space warp. This is hard to pick
up in the video, but adds a dizzying quality to one’s experience
of the space.
Visitors leave traces of their presence through the varying sound constructions
and dot-shifts* their interactions generate. At the end of each day there
remains a floor drawing – the organized grid of green dots evolves
into a map of a more entropic nature. (*Grid may be re-set each day, or
dots may be fixed permanently if necessary.)
Technical Notes
As a visitor approaches
a speaker, sound is often emitted from speakers behind her, or from those
adjacent. A ricochet effect is created which is not reproduced in the
video documentation - the visitor finds herself chasing after sounds
bouncing around her.
|
|
photo © 2004 Steven
A. Heller. All Rights Reserved. |
|
photo © 2004 Steven
A. Heller. All Rights Reserved. |
|
|